![]() ![]() Death Star Interceptor (1984/85, System 3 Software Ltd) (unlicensed) - Commodore 64, ZX Spectrum.Re-released for: Atari 2600, Atari 5200, Commodore 64, Atari 8-bit family, ColecoVision, BBC Micro, ZX Spectrum, Acorn Electron, Amstrad CPC, Atari ST, Apple II, DOS, Macintosh, Amiga.They are listed in order of release by film. ![]() The following is a list of Star Wars games that are based on the feature films. This page only includes games developed or published by LucasArts, or officially licensed by Lucasfilm. Some more digital Yodas during the last 3 scenes (council, funaral, and standing next to Obi Wan Kenobi.Further information: Star Wars video games Padme's eyes glimmer a little less in the Blu-Ray version.Īgain the Jedi council, again a digital Yoda. On the Blu-Ray they fixed this mistake.ĭuring the first meeting of the Jedi council you see the biggest alteration of the Blu-Ray: Yoda is no longer a puppet but digitally animated, just as in Episode 2 and 3.ĭuring the next scene of the Jedi council, Yoda is digitally animated as well. Additionally, the new version of this scene is slightly shorter.ĭue to a faulty animation the left hand disappeared behind the vest for 6 frames. They increased the image section and added a new force field. Viceroy Nute Gunray and Rune Haako watch Qui-Gon and Obi-Wan escaping from the bridge. Additionally you see the lightsabers on the Blu-Ray. The same alteration goes for the next scene with Jedi speed. On the Blu-Ray they're constantly blurry which looks much better. The only thing you were constantly able to see were their lightsabers. In the DVD version, their speed was shown with an "invisible/shadow/invisible/shadow"-effect. There's a new animation when Obi-Wan and Qui-Gon go to "Jedi speed" to dodge the blaster beams. The opening credits run in a different angle and now look more like the opening credits of Episode 2 and 3.
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